167 lines
4.7 KiB
C#
167 lines
4.7 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Runtime.InteropServices;
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using System.Windows.Forms;
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namespace LFP_Manager.Utils
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{
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/// <summary>
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/// A class that manages a global low level keyboard hook
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/// </summary>
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class globalKeyboardHook
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{
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#region Constant, Structure and Delegate Definitions
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/// <summary>
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/// defines the callback type for the hook
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/// </summary>
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public delegate int keyboardHookProc(int code, int wParam, ref keyboardHookStruct lParam);
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public struct keyboardHookStruct
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{
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public int vkCode;
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public int scanCode;
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public int flags;
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public int time;
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public int dwExtraInfo;
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}
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const int WH_KEYBOARD_LL = 13;
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const int WM_KEYDOWN = 0x100;
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const int WM_KEYUP = 0x101;
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const int WM_SYSKEYDOWN = 0x104;
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const int WM_SYSKEYUP = 0x105;
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#endregion
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#region Instance Variables
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/// <summary>
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/// The collections of keys to watch for
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/// </summary>
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public List<Keys> HookedKeys = new List<Keys>();
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/// <summary>
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/// Handle to the hook, need this to unhook and call the next hook
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/// </summary>
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IntPtr hhook = IntPtr.Zero;
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#endregion
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#region Events
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/// <summary>
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/// Occurs when one of the hooked keys is pressed
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/// </summary>
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public event KeyEventHandler KeyDown;
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/// <summary>
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/// Occurs when one of the hooked keys is released
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/// </summary>
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public event KeyEventHandler KeyUp;
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#endregion
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#region Constructors and Destructors
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/// <summary>
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/// Initializes a new instance of the <see cref="globalKeyboardHook"/> class and installs the keyboard hook.
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/// </summary>
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public globalKeyboardHook()
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{
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hook();
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}
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/// <summary>
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/// Releases unmanaged resources and performs other cleanup operations before the
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/// <see cref="globalKeyboardHook"/> is reclaimed by garbage collection and uninstalls the keyboard hook.
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/// </summary>
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~globalKeyboardHook()
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{
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unhook();
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}
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#endregion
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#region Public Methods
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/// <summary>
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/// Installs the global hook
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/// </summary>
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public void hook()
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{
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IntPtr hInstance = LoadLibrary("User32");
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hhook = SetWindowsHookEx(WH_KEYBOARD_LL, hookProc, hInstance, 0);
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}
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/// <summary>
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/// Uninstalls the global hook
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/// </summary>
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public void unhook()
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{
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UnhookWindowsHookEx(hhook);
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}
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/// <summary>
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/// The callback for the keyboard hook
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/// </summary>
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/// <param name="code">The hook code, if it isn't >= 0, the function shouldn't do anyting</param>
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/// <param name="wParam">The event type</param>
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/// <param name="lParam">The keyhook event information</param>
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/// <returns></returns>
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public int hookProc(int code, int wParam, ref keyboardHookStruct lParam)
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{
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if (code >= 0)
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{
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Keys key = (Keys)lParam.vkCode;
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if (HookedKeys.Contains(key))
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{
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KeyEventArgs kea = new KeyEventArgs(key);
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if ((wParam == WM_KEYDOWN || wParam == WM_SYSKEYDOWN) && (KeyDown != null))
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{
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KeyDown(this, kea);
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}
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else if ((wParam == WM_KEYUP || wParam == WM_SYSKEYUP) && (KeyUp != null))
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{
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KeyUp(this, kea);
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}
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if (kea.Handled)
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return 1;
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}
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}
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return CallNextHookEx(hhook, code, wParam, ref lParam);
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}
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#endregion
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#region DLL imports
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/// <summary>
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/// Sets the windows hook, do the desired event, one of hInstance or threadId must be non-null
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/// </summary>
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/// <param name="idHook">The id of the event you want to hook</param>
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/// <param name="callback">The callback.</param>
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/// <param name="hInstance">The handle you want to attach the event to, can be null</param>
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/// <param name="threadId">The thread you want to attach the event to, can be null</param>
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/// <returns>a handle to the desired hook</returns>
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[DllImport("user32.dll")]
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static extern IntPtr SetWindowsHookEx(int idHook, keyboardHookProc callback, IntPtr hInstance, uint threadId);
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/// <summary>
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/// Unhooks the windows hook.
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/// </summary>
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/// <param name="hInstance">The hook handle that was returned from SetWindowsHookEx</param>
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/// <returns>True if successful, false otherwise</returns>
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[DllImport("user32.dll")]
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static extern bool UnhookWindowsHookEx(IntPtr hInstance);
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/// <summary>
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/// Calls the next hook.
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/// </summary>
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/// <param name="idHook">The hook id</param>
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/// <param name="nCode">The hook code</param>
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/// <param name="wParam">The wparam.</param>
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/// <param name="lParam">The lparam.</param>
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/// <returns></returns>
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[DllImport("user32.dll")]
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static extern int CallNextHookEx(IntPtr idHook, int nCode, int wParam, ref keyboardHookStruct lParam);
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/// <summary>
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/// Loads the library.
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/// </summary>
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/// <param name="lpFileName">Name of the library</param>
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/// <returns>A handle to the library</returns>
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[DllImport("kernel32.dll")]
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static extern IntPtr LoadLibrary(string lpFileName);
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#endregion
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}
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}
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