using System;
using System.Collections.Generic;
using System.Text;
using System.Runtime.InteropServices;
using System.Windows.Forms;
namespace LFP_Manager.Utils
{
///
/// A class that manages a global low level keyboard hook
///
class globalKeyboardHook
{
#region Constant, Structure and Delegate Definitions
///
/// defines the callback type for the hook
///
public delegate int keyboardHookProc(int code, int wParam, ref keyboardHookStruct lParam);
public struct keyboardHookStruct
{
public int vkCode;
public int scanCode;
public int flags;
public int time;
public int dwExtraInfo;
}
const int WH_KEYBOARD_LL = 13;
const int WM_KEYDOWN = 0x100;
const int WM_KEYUP = 0x101;
const int WM_SYSKEYDOWN = 0x104;
const int WM_SYSKEYUP = 0x105;
#endregion
#region Instance Variables
///
/// The collections of keys to watch for
///
public List HookedKeys = new List();
///
/// Handle to the hook, need this to unhook and call the next hook
///
IntPtr hhook = IntPtr.Zero;
#endregion
#region Events
///
/// Occurs when one of the hooked keys is pressed
///
public event KeyEventHandler KeyDown;
///
/// Occurs when one of the hooked keys is released
///
public event KeyEventHandler KeyUp;
#endregion
#region Constructors and Destructors
///
/// Initializes a new instance of the class and installs the keyboard hook.
///
public globalKeyboardHook()
{
hook();
}
///
/// Releases unmanaged resources and performs other cleanup operations before the
/// is reclaimed by garbage collection and uninstalls the keyboard hook.
///
~globalKeyboardHook()
{
unhook();
}
#endregion
#region Public Methods
///
/// Installs the global hook
///
public void hook()
{
IntPtr hInstance = LoadLibrary("User32");
hhook = SetWindowsHookEx(WH_KEYBOARD_LL, hookProc, hInstance, 0);
}
///
/// Uninstalls the global hook
///
public void unhook()
{
UnhookWindowsHookEx(hhook);
}
///
/// The callback for the keyboard hook
///
/// The hook code, if it isn't >= 0, the function shouldn't do anyting
/// The event type
/// The keyhook event information
///
public int hookProc(int code, int wParam, ref keyboardHookStruct lParam)
{
if (code >= 0)
{
Keys key = (Keys)lParam.vkCode;
if (HookedKeys.Contains(key))
{
KeyEventArgs kea = new KeyEventArgs(key);
if ((wParam == WM_KEYDOWN || wParam == WM_SYSKEYDOWN) && (KeyDown != null))
{
KeyDown(this, kea);
}
else if ((wParam == WM_KEYUP || wParam == WM_SYSKEYUP) && (KeyUp != null))
{
KeyUp(this, kea);
}
if (kea.Handled)
return 1;
}
}
return CallNextHookEx(hhook, code, wParam, ref lParam);
}
#endregion
#region DLL imports
///
/// Sets the windows hook, do the desired event, one of hInstance or threadId must be non-null
///
/// The id of the event you want to hook
/// The callback.
/// The handle you want to attach the event to, can be null
/// The thread you want to attach the event to, can be null
/// a handle to the desired hook
[DllImport("user32.dll")]
static extern IntPtr SetWindowsHookEx(int idHook, keyboardHookProc callback, IntPtr hInstance, uint threadId);
///
/// Unhooks the windows hook.
///
/// The hook handle that was returned from SetWindowsHookEx
/// True if successful, false otherwise
[DllImport("user32.dll")]
static extern bool UnhookWindowsHookEx(IntPtr hInstance);
///
/// Calls the next hook.
///
/// The hook id
/// The hook code
/// The wparam.
/// The lparam.
///
[DllImport("user32.dll")]
static extern int CallNextHookEx(IntPtr idHook, int nCode, int wParam, ref keyboardHookStruct lParam);
///
/// Loads the library.
///
/// Name of the library
/// A handle to the library
[DllImport("kernel32.dll")]
static extern IntPtr LoadLibrary(string lpFileName);
#endregion
}
}